Send a challenge
From the Pokémon Player Hub, choose the battle action, then select Solo or Double format. The challenge is posted with a limited acceptance window; the opponent must confirm from the same server.
Time limits
Challenge acceptance has a short deadline. During battle, each player has a defined amount of time to choose their actions. Failing to respond can trigger timeout or forfeit rules.
Solo battle
Each player controls one active Pokémon, selects a move, item, or switch, then confirms privately. Chosen information must not be revealed to the opponent before actions resolve.
Double battle
Two Pokémon are active on each side. Each player chooses a move and target for both Pokémon, then all four actions are ordered by priority and Speed.
Statistics and save data
Solo and Double results are stored separately in the active save. Persistent HP and status conditions are kept according to module rules.
Administrative blocks
An administrator can temporarily or permanently block PvP access with a mandatory reason. A blocked player cannot send or receive challenges. The reason remains confidential when a third party tries to challenge them.