Progress your Pokémon and Trainer

Understand XP, levels, EVs, moves, Abilities, and progression statistics.

Two complementary progressions

Luméo tracks both Pokémon levels and Trainer level. Compatible battles and activities award the planned gains to the active profile.

Levels and experience

XP is recorded after a successful action. Leveling up can trigger move learning, evolution, or access to a new progression stage.

Moves

When a Pokémon can learn a move, Luméo asks for a decision. If all four slots are occupied, choose the move to replace or decline learning. Pending end-of-queue decisions remain displayed until every proposal has been handled.

EVs, nature, Ability, and form

These attributes contribute to a Pokémon's characteristics. They can be viewed from the appropriate details and changed only by authorized game systems or administration tools.

Trainer statistics

Catches, NPC battles, PvP, losses, trades, qualifiers, and Hall of Fame progress feed separate statistics. The website receives a synchronized copy while the bot remains the authoritative source.

Verification

After a significant gain, check /dresseur, /team, and the website with the correct server selected. Do not repeat a battle only because the web display has not updated yet.

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