Main adventure
Classic mode is Luméo's complete Pokémon experience. It brings together catching, battles, Trainer progression, economy, trades, Day Care, quests, and access to competitions.
Available progression
Depending on server configuration, a Classic adventure can include:
- spawns and catches from enabled generations;
- Solo or Double battles against Trainers and players;
- levels, EVs, Abilities, moves, items, and evolutions;
- Day Care, Eggs, trades, and auctions;
- special quests, qualifiers, Masters, and the Hall of Fame.
Independent save
Classic has its own team, Box, Pokédex, items, money, and statistics. Nothing should be copied automatically from Relaxed or Nuzlocke.
Progression and difficulty
The mode keeps the adventure's general rules without Nuzlocke's permanent fainting. A fainted Pokémon can be healed using the available features. Battles and rewards still follow the module's actual rules.
Before an important action
Reread the server, profile, and summary before a reset, evolution, trade, or administrative action. An action confirmed on the wrong profile must not be compensated for by manually duplicating data.
Continue toward the top
The qualifiers and Masters Tournament make up the mode's competitive progression. The Hall of Fame then records the winning team and earned title.