Pokémon spawn
Spawns are posted in the channel configured for the server. Depending on the settings, Luméo can notify members by direct message; if DMs are closed, a fallback message can be posted in the channel.
Before acting
Check the Pokémon's generation, the active mode, and the state of your team. A spawn belongs to the server where it was created and cannot be claimed from another community.
Catching
A catch uses the items and rules of the active save. Luméo checks, among other things, that the required item is available, that the mode allows the action, and what the actual result of the attempt is.
Simply seeing a spawn does not automatically add the Pokémon to the Pokédex as obtained. The catch must be confirmed through the final result message.
Battling
When battle is available, HP, status conditions, moves, and rewards are recorded in the corresponding progression. Avoid repeating an action if Discord reports a delay but the bot eventually responds.
After the catch
Check /team, /box, and /pokedex. If the team is full, the Pokémon should be sent to the appropriate Box. If its generation has just been disabled, check the Reserve.