Configure the Pokémon module on a server

Choose allowed modes, generations, channels, spawns, encounters, and ranks.

Pokémon Configuration category

This category defines how the module operates on the server. Changes must never silently delete existing progression.

Game modes

Enable or disable Relaxed, Classic, and Nuzlocke according to the community's choices. A disabled mode can no longer accept new saves, but its data remains protected.

Generations

Choose which generations from I to IX are available for catches, starters, evolutions, and Trainers. Pokémon from a removed generation move to the Reserve.

Pokémon channels

Configure channels for spawns, notifications, trades, and auctions. Luméo checks the required permissions: view, send, embed links, and read history.

Spawns and encounters

Adjust allowed options without mixing servers. A local configuration must never modify another community.

Ranks and permissions

Define administrative access according to the intended ranks or permissions. Checks are performed again while using the Hub.

After a change

Test a spawn, access to the Player Hub, and a non-destructive action. Then verify the website and server diagnostics.

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